

Basically this is where most of the difficulty I've found comes from, when you have to fight >1 enemy the lock system screws you so badly that you just have to back up and then use high-stance power attacks to kill everything at once and pray the slow-ass animations don't get you wrecked.Ĥ. You have to release the lock and relock to switch to a different target instead of switching between targets. Indicator is tiny and DIM AS SHIT (more on that later). Mandatory because we have to use a fucking gamepad so freeaim is a no-go.

I hope the whole game isn't like this, because I don't want to fight a full game of Hollow Soldiers that only become more difficult when they're overleveled.ģ. Seriously, every single thing I've fought so far can be easily killed 1v1 with a little backstep->sidestep->mid-stance thrust footwork because all it does is blindly follow you around. Used a X360 gamepad instead, much though it pains me.Ģ. The keyboard-only control scheme is a bit like crappy Dynasty Warriors PC controls. No K&M controls for a PC port? Fuck you too, Team Ninja, reminding me of DaS in the worst possible way. Here's my first impressions as a Souls vet:ġ.
